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Google today announced the release of LiquidFun 1.1, an update to the open-sourced 2D physics engine originally released last December. New in today’s release is browser support and this allows games ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
The open source engine for 2D and 3D games is designed to make development more convenient, offers faster loading times and integrates the Jolt physics engine. The open-source game engine Godot has ...
Unity has finally added integrated support for developing 2D games with the availability of version 4.3 of its toolset. Unity’s cross-platform development tools can be used to simultaneously create ...
FarseerPhysics, a new 2D physics engine for XNA, has just been released. The open-source engine works on both PC and Xbox 360, and also works with Microsoft’s Silverlight browser-based multimedia ...