3D rendering has actually become a part of our life. Amused? Yes! It is very much part of our daily routine. Our daily routine is flipping through newspapers or magazines and most importantly browsing ...
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex stage of the process. This means dragging out our math textbooks, brushing up on a spot of linear ...
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the 3D world after the vertex processing has done and the scene has been rasterized. Texturing is one ...