SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations ...
Add Yahoo as a preferred source to see more of our stories on Google. Animating a 3D character from scratch is generally both laborious and expensive, requiring the use of complex software and motion ...
MocapLab – one of Europe’s biggest motion capture (mocap) facilities – is implementing a major expansion plan to meet increased demand from film and TV projects, commercials, videogames and immersive ...
NPCx has raised $3 million in funding for improving motion capture for non-player characters (NPCs) in games. Kakao Investment led the round to strengthen NPCx’s position within the gaming and ...
South Korean company Naver Z is the brain behind the popular 3D-avatar app Zepeto. Today, the company announced it made a strategic investment in the Danish animation and motion capture company Rokoko ...
I've been doing a lot of playing around with Unity and character animations for a couple of after-school clubs I am running next year, and I stumbled across Mixamo.com. Which of course got me thinking ...