Long gone are the days where games were limited solely to the bleeps and bloops of retro processors and sound chips – but that doesn't mean today's expansive 3D sandboxes are safe from sounding ...
Contrary to what many people believe, a sound designer does not simply find music for a show. They contribute in big ways making sure everyone's mics are operating properly down to the small tasks ...
Campaign Middle East on MSN
The forgotten UX: why sound design is the missing link in digital products
When discussing user experience (UX), most conversations focus on what users see: layout, color, typography, motion, and ...
An immersive gaming world can live or die by its use of sound to draw the player in and create a deeper relationship between action and reaction. Exciting setpieces, world design, character presence, ...
The k-pop group Huntrix perform on stage between slaying demons in 'K-Pop Demon Hunters.' Quite a few elements contribute to the global success of KPop Demon Hunters. The film has a great script, ...
In the opening scene of Silent Hill, it’s the first time players finally get to hear the notorious siren. This is probably the sound effect that defined the rest of the Silent Hill franchise and is ...
From the squelching sounds of soggy corpses to the recognizable sounds of a galaxy far, far away, sound design is the art of creating a believable sonic world. Whenever a video game set in the Star ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
Matthew Magnus Lundeen is a writer, critic, and aspiring cinephile trying way too hard and simultaneously not enough. He writes anime features for Game Rant when he isn't trying to write fiction.
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