Following what you might call a sub-optimal response to its apparent enthusiasm for the use of AI in game development, Larian ...
Hopefully, that's a headache that just got a lot less splitting. Valve just launched new version control options for Steam ...
Mario Ponce, Market Development at Shure, shares insights on emerging trends and technologies that help engage fans, ...
A team at Red Deer Polytechnic in central Alberta has developed a fully immersive virtual reality program that allows wheelchair curlers to test out the arena and practise their shots, even when ...
Mirana Toys is positioning itself as an AR-led toy company that blends physical toys with mobile apps, games and digital ...
Söderlund doesn't go into any detail about what specific changes were enacted to make process more efficient but he has in ...
Thanks to a focus on developer freedom, a powerful Nvidia chip and ongoing killer software, the Switch 2 has the ingredients ...
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After 25 million copies sold, Phasmophobia maker follows Palworld and Among Us devs, forming an indie publisher to "champion and encourage creativity"
Not much is changing for Kinetic Games proper, though – no surprise there since the studio's co-op horror sensation has sold ...
Knight first launched Phasmophobia in late 2020, when it quickly became a multiplayer horror phenomenon. Nearly six years ...
Phasmaphobia developer Kinetic Games has announced the establishment of Kinetic Publishing, a new publishing label that “aims to champion innovation within the independent game development ...
Microsoft has confirmed its fourth Xbox Developer Direct for Thursday, January 22. The broadcast will feature Playground ...
Alexandre Amancio has a vision to save AAA games, and it means going smaller rather than bigger.
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