Maddie Fisher is a writer, journalist and game developer. She was born and raised on the east coast, having started working in games journalism over fifteen years ago. She tends to enjoy musical ...
"Minecraft" world-building has evolved far beyond traditional base-building, turning simple seeds into living, handcrafted story worlds that feel more like handcrafted works than procedurally ...
Discover a complete xp farming guide covering the best xp methods and simple "Minecraft" xp farm designs that work reliably across Java and Bedrock versions. Pixabay, allinonemovie Experience points ...
Tyler Shipley is an editor for Game Rant who has been writing for the team since 2021. Tyler has a degree in English from the University of Toledo. Some of his favorite games are platformers, but he ...
GameSpot may get a commission from retail offers. Camel husks spawn in deserts and come with two mob riders known as the Parched, both of whom are immune to sunlight. Both riders will have to be ...
Daniel is a News Writer from the United Kingdom. Relatively new to the industry with almost three years of experience, he has focused on establishing himself in the gaming space. While he focuses on ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Vivek Yadav, an engineering manager from ...
GameSpot may get a commission from retail offers. Update: Neuro-Sama and friends have now completed Minecraft Hardcore. You can read more about that here. The popular AI VTuber Neuro-Sama is ...
Check out 15 minutes of Pragmata, as featured in the "Sketchbook" demo, available now on Steam. Pragmata is a new sci-fi third person shooter that features two main characters that must be used ...
Interior design guru MaCenna Lee transforms a wardrobe alcove into a vintage, space-inspired nursery in part one. 'Ghost tapping' holiday scams on the rise 'They make up logic': Trump faces backlash ...
RPGs We're getting Divinity over more Baldur's Gate 3 because Larian devs weren't enjoying "doing the D&D thing" RPGs Bethesda lead says the "one thing" the studio learned making Starfield is that ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results