Game Rant on MSN
Best horror games that use silence instead of jump scares
These horror games turn silence into a weapon, using atmosphere and tension to create fear far more unsettling than jump scares.
If you're looking for the perfect smaller titles to play as 2025 comes to an end, we've got you covered with the very best ...
Jeremy has more than 2200 published articles on Collider to his name, and has been writing for the site since February 2022. He's an omnivore when it comes to his movie-watching diet, so will gladly ...
We recently got word that Sophie Turner will suit-up as Lara Croft for the live-action Tomb Raider series from Amazon MGM despite rumors that the project had been shelved, and a major star is now ...
Magic of Rahat demonstrates alien chestburster prank with subtle effects. ‘We are looking at a massive crisis’ With the penny going away, what should you do with the ones in your coin jar? Many ...
The UN Climate COP30 must deliver new funding and clear pathway to turn commitments to action. The TFFF, a presidential initiative led by Brazil and set to launch at the COP30 Leaders’ Summit , ...
Every day, as leaders of organizations deeply committed to the wellbeing of Connecticut residents, we witness the needs in our community in a deeply profound way. Today, we write with urgent and grave ...
EXCLUSIVE: Louis Theroux’s Mindhouse Productions has been sued by a filmmaker behind 1995’s Alien Autopsy amid production on a Sky series about the extraterrestrial hoax. Mindhouse is working with ...
A federal judge in California will allow a class action lawsuit to proceed for potentially millions of parents and teachers regarding school district rules that hide child “gender transitions” from ...
Alien: Isolation is one of the most terrifying games I've ever played, and even its own writer admits it's straight-up too scary for a lot of people. Chatting on the FRVR podcast, former Creative ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
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